Allison Chan is a designer, artist, and food worker from the Pacific Northwest, based in Northern California. About, Contact
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2022–
Anti-Eviction Mapping Project

Designing maps, websites, and publications with the Anti-Eviction Mapping Project, a critical cartography and data visualization collective documenting the contours of gentrification and housing dispossession across the US.
Following the foreclosure crisis, corporate consolidation of real estate in the Bay Area has given rise to sweeping evictions and displacement. Real estate investors increasingly conceal their property portfolios behind vast webs of shell companies, further widening the power and information gap between tenants and their landlords.

Evictorbook is a mapping tool that allows San Francisco and Oakland tenants and housing organizers to research properties, evictions, and the corporate networks of ownership behind them. In addition to helping communities curb evictions through multi-building campaigns, this tool is used by local coalitions, advocacy groups, and policy analysts to publish reports and advance tenant protections in the Bay.

2024
Cooked

Product and brand design for Cooked, an AI-assisted, end-to-end cooking platform designed to help the pros share their best recipes, and to help anyone become a pro. (Stealth, please don’t share!)
Prep like a pro. Mise en place is the first step to nailing a recipe. Make any dish your own with easy substitutions. Find what’s local and in season.  See the right info at the right time. A focused workflow helps you time and nail every step. Even the most complex recipes become easy to follow.  Import recipes like magic. Creators can instantly translate their existing recipe content (videos, media, text) into a rich and intelligent cooking experience.

2022–2023
Permanent

Product and brand design for Permanent, a small company working to transition our community’s food systems towards short-chain, regenerative agriculture and steward regional food sovereignty.





2022
Sandspiel

Sandspiel is a virtual sandbox that lets people of all ages play, paint, and experiment with real-world elements—sand, water, fire, plants, wind, and more. Inspired by sandplay therapy, the natural world, and the early web, Sandspiel offers a gentle sanctuary for expression and enrichment. 

I re-designed Sandspiel's core drawing experience, developed a fun visual identity, and ideated systems for people to program their own cellular automata.